Modular Motel: Update 18-01-16

I was intending on having proper windows, however there are issues with transparency in GameGuru, when I placed it in the editor, and when I used it in test mode it looked perfect, but when I light mapped it in the text map and in standalone the glass occluded the back wall as you can see in the two images below:

Without Light Mapping:

glass1

With Light Mapping:

glass2

I’m going to keep at it and try different settings to see if I can get it to light map without occlusion, but I don’t hold up much hope, I think it’s an engine issue.

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