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Modular Motel Update: 10-03-16

The motel is now multi-coloured, three different colours. I’ve also made the first interchangeable floor piece, including skirting boards, see the pics below (floor piece textures are temporary for now)

My work flow form here is as follows:

1. Apply the different colours to the roof modules
2. Apply grunge to all building and roof modules
3. Build and texture 3 floor modules with 3 different textures (will probably be a carpet, a wooden floor, and a tiled floor)
4. Make and texture 5 different doors with frames
5. Refine and retexture the railings and staircases
6. Add additional signage

multicolourmotel

carpet

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Modular Motel Update: 11-02-16

I haven’t done a lot the past couple of days, I was helping someone out by learning a completely new (to me) way to texture and export textures in Blender so I could explain to him how to get his textures into the game engine.

I did manage to do a quick update to the pool model though, adding textures and a diving board.

pool

pool2

 

 

 

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Modular Motel Update: 02-02-16

I’ve added a corner piece to the set, as well as a right handed version of the stair case, I’ve also removed the decoration items (AC unit and vent) form the roof and will model them seperately.

motelcorner

I’ll upload a model tour when I get a chance.

I’ve also decided not to continue with the two story version, instead I will separate the roof off of the single story versions so they can be stacked instead, this will be easier for me to model as it will half the amount of texturing I need to do.

Here’s the list of parts I have planned so far:

  1. Room Module – MotRoom
  2. Room Module Roof – MotRoomRoof
  3. Corner Module A: This is an external corner – MotCornA
  4. Corner Module A Roof – MotCornRoofA
  5. Corner Module B: This is an internal corner – MotCornB
  6. Corner Module B Roof – MotCornRoofB
  7. Office Module – MotOff
  8. Office Module Roof – MotOffRoof
  9. Staircase Left – StairLeft
  10. Staircase Right – StairRight
  11. Balcony Railing and Pillars – Full width – MotRailFull
  12. Balcony Railings and Pillars – Gap for stairs on left – MotRailLeft
  13. Balcony Railings and Pillars – Gap for stairs on right – MotRailRight
  14. Balcony Railing and Pillars – End piece left – MotRailEndLeft
  15. Balcony Railing and Pillars – End piece right – MotRailEndRight
  16. Air Conditioning Unit – MotACU
  17. Air Vent – MotVent
  18. Motel Sign A – Large roof sign supported by two posts – MotSignA
  19. Motel Sign B – Large sign on brackets that sit flush to the side of the building – MotSignB
  20. Office Sign A – Illuminated sign that sits on the balcony or roof – MotOffSignA
  21. Office Sign B – illuminated sign that hangs beneath the balcony – MotOffSignB
  22. No Vacancy Sign A – Illuminated sign that sits on the balcony or roof – MotNoVacSignA
  23. No Vacancy Sign B – Illuminated sign that hangs beneath the balcony  – MotNoVacSignB
  24. Vacancy Sign A – Illuminated sign that sits on the balcony or roof – MotVacSignA
  25. Vacancy Sign B – Illuminated sign that hangs beneath the balcony – MotVacSignB
  26. Concrete Tile – 100×100 floor tile – MotTile
  27. Swimming Pool – MotPool
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Modular Motel Update: 31-01-16

Another busy day modelling, there are now three models in the Modular Motel v2 set, a single story structure, a double story structure and a stairaces. These are all modules designing to snap together in multiple configurations.

 

Motel by belidos on Sketchfab

Two Story Motel by belidos on Sketchfab

Motelleftstaircase by belidos on Sketchfab

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Modular Motel: Update 30-01-16

My modular motel project has taken a U-Turn, the original models were subpar and full of mistakes, so I have decided to give them away for free over on the GameGuru forum and start over.

The new models will be less shed like, more modern, and bigger, they will come in single and double story models that can snap together in multiple configurations.

Take a tour of the prototype in the model viewer below.

Motel by belidos on Sketchfab

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